ABOUT BSOD

BSOD is a VIRTUAL HACKING GAME. The first of its kind.

Unique

BSOD is unlike any hacking game out to date and has a truly different feel over other games. We are the only hacking game with a true virtual computer environment.

Realistic

During the development of BSOD we ensured we did our research. We have put countless hours into making the game as realistic as possible without making the game boring.

Moddable

The game features a full modding system with inbuilt capability to create applications, mini games and gamemodes. These will be implemented with LUA scripting.
Here are the recommended BSOD specs:
  • Windows 7, 8 and 10. More coming soon
  • Intel Pentium or above
  • 2GB Ram
  • Graphics: Must support Shader Model 3
Here are the recommended BSOD server specs:
  • Windows or Linux OS
  • Intel Pentium or above
  • 1GB Ram for base
  • 7mb per player
  • 1GB free hard drive space

THE TEAM

The Underdog-Games team members

Brodie Pestell

This is Brodie Pestell, back-end developer of website and server. "I take a particular interest in back-end systems, be it servers or websites. BSOD has been my biggest project, requiring intricate solutions to some pretty complex problems. Despite being a handful, it’s also been the project that I’ve enjoyed most – who doesn’t love a challenge? I also often do front-end development alongside Lewis and Grigoras or alone in the case of the launcher. If you ever happen to use our API, be sure to remember that it was I that made it."

Alex Grigoras

This is Alex Grigoras, 2D game artist and illustrator. "Art is the one I love the most and every day I practice to do better and better. I draw original vector characters, backgrounds and icons, for different projects. I have delivered a lot of professional illustrations for clients around the world, but also personal artwork. For the last five years, vector illustration remained my daily routine escape and I always do it. My goal is to provide people with high quality 2D artwork and bring joy to millions through the games my teams put out."

Alex Grigoras

This is Alex Grigoras, 2D game artist and illustrator. "Art is the one I love the most and every day I practice to do better and better. I draw original vector characters, backgrounds and icons, for different projects. I have delivered a lot of professional illustrations for clients around the world, but also personal artwork. For the last five years, vector illustration remained my daily routine escape and I always do it. My goal is to provide people with high quality 2D artwork and bring joy to millions through the games my teams put out."

Lewis Foo

Our graphics programmer and front-end developer for the website. "I have spent many years perfecting my skills in graphics and front-end website design but in order to do this I needed to hone in on my skills by challenging myself to do more and more difficult tasks. BSOD has been my biggest challenge yet with hours of development time and hard work but my love of games and computers has kept me going with evey day comes a new challenge and the future is looking bright for Underdog-Games."

Brad Etherington

Our community manager and outreach manager. "I have been a passionate gamer for many years which is why I jumped at the opportunity to be involved with such an exciting and unique project like this. My job is to nurture and develop a community of like minded individuals who will see as much potential in this game as we all do. I will develop a lot of skills during this experience and I am very excited to see what the future holds"

Brad Etherington

Our community manager and outreach manager. "I have been a passionate gamer for many years which is why I jumped at the opportunity to be involved with such an exciting and unique project like this. My job is to nurture and develop a community of like minded individuals who will see as much potential in this game as we all do. I will develop a lot of skills during this experience and I am very excited to see what the future holds"